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MONOCHROME Part 2 Code - Is There a Keypad on the New Floor?

The MONOCHROME Part 2 floor shows no four-digit keypad in launch-window footage - it escapes with a crowbar, screwdriver, keys and a control panel instead.

10/11/2026 Last updated: 10/11/2026 5 min read

FAQ

Is there a code in MONOCHROME Part 2?
No keypad or code entry appears on the new floor in either captioned launch-window run recorded October 3, 2026. The Part 2 escape chain runs on a crowbar, a screwdriver, elevator keys and a control panel instead.
Do you need a code to escape in MONOCHROME Part 2?
Not on the new floor. Both recorded runs escape by prying barriers, collecting the screwdriver and keys, restoring and disarming the control panel, and riding the elevator out - no digits are entered anywhere.
Why did my door code not work on the new floor?
Because the four-digit keypad is part of the base game only. On the Part 2 floor there is no keypad to accept it - the code belongs to the base game's elevator.
Does the base game code still change every run?
Yes. Nothing verified suggests the update touched it: the official description still asks for four keys and one code, and the per-run random code rules documented for the base game still stand.
Does MONOCHROME Part 2 have redeem codes?
No. The game has no promo-code system - the only code players search for is the base game's four-digit elevator entry, which is a puzzle element, not a reward.

Is there a code on the MONOCHROME Part 2 floor?

No — not in anything we verified. Part 2 launched on October 2, 2026 as “The next floor ..”, and neither of the two captioned launch-window runs recorded on October 3, 2026 shows a four-digit keypad or any code-entry UI on the new floor. The experience page still describes the base objective as four keys and one code (rechecked October 11, 2026 against the official listing and its public games API), but the new floor itself replaces the code step with a different escape chain entirely.

5 Idiots Beat Monochrome Part Two.. (captioned launch-window run, October 3, 2026)

If you have been hunting for a “Part 2 code” and finding only numbers that belong to other people’s base-game runs, that is the reason: there is nothing to enter on the new floor. The numbers quoted in older videos — 3261, 6541, 0333 and the rest — are all base-game elevator codes, and they were randomized per run even there.

What replaces the code on the new floor?

The Part 2 floor’s escape is its own chain rather than a repeat of the keys-plus-keypad loop, and both recorded runs show it in the same order.

StepWhat you do
1Pry barriers open with the crowbar
2Search dresser drawers for a screwdriver and elevator keys
3Restore the control panel
4Disarm the control panel
5Ride the elevator out

That is the whole exit: tools, drawers and a control panel, with no digits anywhere. One run’s elevator explicitly “needs two keys”, so the keys matter — but they are delivered to the elevator, not typed. The step-by-step version with the survival changes (crouching, lockers, lives and revive) is in the Part 2 walkthrough, and the update’s launch history is tracked on the Part 2 page.

Does the base game still use its four-digit code?

Yes — the update did not retire it. The official description, rechecked on October 11, 2026 via the Roblox games API, still reads the same “four keys and one code” objective it always has, and the base game’s keypad rules all still stand: the code is randomized every playthrough, it stays the same within a run even after deaths, and it does nothing until the four keys have released the deadbolts. The full mechanics live in the door code guide, and the entry routine — where the keypad is and why inputs get ignored — is covered in the keypad how-to.

Does MONOCHROME Part 2 have redeem codes?

No. MONOCHROME has no promo or redeem-code system, and Part 2 did not add one. The official listing still publishes no reward, redemption or promo-code feature, and neither captioned launch-window run shows any reward-entry UI on the new floor — its only “code-adjacent” element is the control panel, which is a puzzle step, not a giveaway. The redeem-code check for the base game explains this in full; any page presenting Part 2 as a codes list is importing a format the game does not have.

What if a Part 2 code shows up online later?

Then it needs two independent records before we print it. The standard this site applies — and the reason the base-game code page only lists numbers tied to specific recorded runs — is that gameplay footage beats a bare claim, and a single video is not corroboration of itself. If a future build genuinely adds a keypad to the new floor, the change will show up the same way the base game’s always has: in recorded runs, on the keypad, with the digits printed on a slip inside your own server. Until then, treat any “working Part 2 code” post as a base-game number from someone else’s run.

Sources

  • 5 Idiots Beat Monochrome Part Two.. by PlayBoiKobe — captioned launch-window run uploaded October 3, 2026; the full new-floor escape chain with no keypad or code entry at any point.
  • ROBLOX MONOCHROME CHAPTER 2… by UnoTwo — captioned launch-window run uploaded October 3, 2026; the second independent record of the same tool-and-panel chain.
  • Official MONOCHROME page on Roblox — description still carrying the “four keys and one code” objective, no redeem-code feature, and the October 11, 2026 update stamp, read from the public games API on October 11, 2026.

We recheck this page after every update to the game — the homepage always reflects the current state of the escape route.

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