MONOCHROME Endings - All Endings & How to Unlock Them
MONOCHROME has one known ending today: clear both locks, ride the elevator and the Thank You For Playing screen plays. No secret ending is documented yet.
FAQ
How many endings does MONOCHROME have?
How do you get the ending in MONOCHROME?
Is there a secret or true ending in MONOCHROME?
What does the ending screen of MONOCHROME say?
Will MONOCHROME Part 2 add new endings?
How many endings does MONOCHROME have?
MONOCHROME has exactly one known ending: escaping through the elevator. After both exit locks are cleared, the doors close and the game plays a short black screen that reads “Thank you for playing” along with a note that part two is in development. No alternate, secret or “true” ending has been documented in any full walkthrough or community guide as of September 2026 — and coverage of this game is unusually thorough, with multiple complete runs recorded and none ending differently.
How do you reach the ending in MONOCHROME?
The ending is the reward for clearing both locks in order: four keys for the mechanical deadbolts, then the four-digit code for the electronic keypad. There is no branch, choice or hidden objective between the start and the elevator — the run is a straight search problem.
| Step | What stands between you and the ending |
|---|---|
| 1 | Find four keys in dresser drawers in the basement corridors |
| 2 | Insert each at the lock panel until four indicator lights are green |
| 3 | Read the four digits on the slip atop the pale block |
| 4 | Enter the code at the keypad beside the elevator |
| 5 | Press Open Elevator and ride out to the ending screen |
The search itself has dedicated pages: the keys guide for the drawer sweep, the door code guide for the keypad half, and the complete walkthrough if you want the whole route with video.
What does the MONOCHROME ending screen say?
The ending is deliberately minimal: a black screen with the words “Thank you for playing” and a note that part two is in development. That note is doing double duty — it is both a thank-you and the developer’s confirmation that the current escape is part one of a larger plan, which matches the official description’s “part two in the works” line.
Is there a secret or true ending?
None has been documented as of September 2026. Community coverage is dense — speedruns, full walkthroughs and multiplayer runs all converge on the same single ending screen — and no player has surfaced a hidden trigger, alternate elevator sequence or post-credits scene. The honest caveat is the game’s own label: it is early development, updates land frequently, and part two is explicitly in the works, so this answer is a snapshot of the current build rather than a permanent fact.
Will Part 2 add new endings?
Unknown, and nothing official has been said about endings specifically. What is confirmed is that part two exists in development — the Part 2 tracker keeps the running list of official signals — and a larger game could extend the current ending, replace it with a bigger finale, or add branches. When that changes, this page and the game overview will be updated first.
Does anything you do during the run change the ending?
No variable is documented to matter: the ending plays the same whether you die twice, never hide once, play solo or in a full server, or escape fast. The speedrun record and casual runs end at the identical screen. If a future build introduces choices, it will be a new mechanic — nothing in the current build hints at one.
We recheck this page after every update to the game — the homepage always reflects the current state of the escape route.
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